Thinking in Responsive Design
September 23, 2011 § Leave a comment
The days of clinging to pixel values are petering out slowly, while the rise of percentages is hailed by the masses. With all of this hubbub about the technology, we also have to start shifting our mindsets to build our platforms in a new way. Though changing pixel values to percentages is a start, it doesn’t teach us to handle the more complex problem of making sure the experience of our websites is pleasurable on all devices. It’s like encountering a puzzle where the pieces change shape every hour. Luckily, the puzzle is fun to solve and the result is highly rewarding.
We’re giving away a ticket to RubyConf 2011 in New Orleans!
September 21, 2011 § 15 Comments
At Mint we’re lucky enough to have a fantastic conference policy that gives us the opportunity to go and hear from experts in our respective fields, meet our peers and sometimes even see another part of the world.
One of our favourites is Rubyconf in New Orleans. As well as being one of the best Ruby conferences out there, it takes place in one of the most amazing cities in the U.S.
Can I come?
Yes, we want to share the love and are offering one lucky person a ticket to Rubyconf. All you have to do to be in with a chance of winning is tell us in the comment section why you think we should choose you. The best/funniest answer wins. Easy.
The competition closes Friday at midnight (EST) so get commenting…
*The winner is responsible for their own travel and accommodation.
Ace Invaders
September 19, 2011 § 2 Comments
Ace Invaders is a little internal project we’re working on as a fun way to explore some new things. It’s a basic game which does the following:
- Allows players to control a space invader character and move it around a grid.
- Allows many players to move around the same grid.
- Maintains the game state on the server and push it to all players as soon as it changes.
To get this done we’re using a combination of cool technologies.